Hw-module Slot R1 Reload

  

Fortnite is a complex game with incredible depth, which carries over to its control options. Whether you’re sporting a keyboard and mouse, a gamepad, or a mobile device, mastering one of the default control schemes on your favorite Fortnite platform can help you get the most out of your Fortnite gameplay.

Fortnite Keyboard and Mouse Controls

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Fortnite lets you use a keyboard and mouse on a PC, Mac, PlayStation 4, or Xbox One in Input mode. Input control categories are broken into Movement, Combat, Building, Communication, Emote, Misc, Vehicles, and Creative.

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Movement

ActionKeyboard KeyMouse Action
Move forwardWUp
Move leftALeft
Move backwardSDown
Move rightDRight
JumpSpacebarNot assigned
SprintLeft ShiftNot assigned
Auto runEqualsNum Lock
CrouchLeft CtrlNot assigned

Combat

ActionKeyboard KeyMouse Action
FireNoneLeft mouse button
TargetNoneRight mouse button
ReloadRNot assigned
UseENot assigned
Harvesting toolFNot assigned
Weapon slot 11Not assigned
Weapon slot 22Not assigned
Weapon slot 33Not assigned
Weapon slot 44Not assigned
Weapon slot 55Not assigned

Building

ActionKeyboard KeyMouse Action
Crouch while buildingLeft CtrlNot assigned
WallZThumb mouse button 2
FloorXNot assigned
StairsCThumb mouse button
RoofVNot assigned
TrapVNot assigned
Place buildingNot assignedLeft mouse button
Repair/upgradeHNot assigned
Rotate buildingRNot assigned
Change building materialNoneRight mouse button
Crouch while editingLeft CtrlNot assigned
Select building editNot assignedLeft mouse button
Reset building editNot assignedRight mouse button

Communication

ActionKeyboard KeyMouse Action
Ping/place markerNot assignedMiddle mouse button
Place enemy markerNot assignedNot assigned
Push to talkTNot assigned
Squad commsF4Not assigned
ChatEnterNot assigned

Emote

Hw-module slot r1 reloading
ActionKeyboard KeyMouse Action
EmoteBNot assigned
Locker emote slot 1Not assignedNot assigned
Locker emote slot 2Not assignedNot assigned
Locker emote slot 3Not assignedNot assigned
Locker emote slot 4Not assignedNot assigned
Locker emote slot 5Not assignedNot assigned
Locker emote slot 6Not assignedNot assigned
Repeat last emoteNot assignedNot assigned

Misc

ActionKeyboard KeyMouse Action
Building editGNot assigned
Toggle harvesting toolLNot assigned
Trap equip/pickerF3Not assigned
Switch QuickbarQNot assigned
Slot upMouse wheel downNot assigned
Slot downMouse wheel upNot assigned
Previous picker wheelMouse wheel downNot assigned
Next picker wheelMouse wheel upNot assigned
Cursor modeLeft Alt/Right AltNot assigned
Toggle mapMNot assigned
Toggle inventoryTab/INot assigned

Vehicles

ActionKeyboard KeyMouse Action
Vehicle exitENot assigned
Vehicle change seatLeft CtrlNot assigned
Vehicle honk hornNot assignedRight mouse button
Vehicle pitch forwardSDown
Vehicle pitch backwardWUp
Shopping cart — Push (tap)/coast (hold)Space barNot assigned
Pirate cannon — FireNot assignedLeft mouse button
Pirate cannon — Fire (2)Not assignedNot assigned
Pirate cannon — Push (tap)/coast (hold)Space barNot assigned
Pirate cannon — Push (tap)/coast (hold) (2)Space barNot assigned
All terrain kart (ATK) powerslideSpace barNot assigned
Quadcrasher boostSpace barNot assigned
Driftboard boostLeft ShiftNot assigned
Driftboard use/exitENot assigned
Baller boostSpace barNot assigned
Baller shoot/contract grappleNot assignedLeft mouse button
Baller extend grappleNot assignedRight mouse button
Biplane boostSpace barNot assigned
Biplane shootLeft mouse buttonNot assigned
Biplane roll rightCNot assigned
Biplane roll leftZNot assigned
Biplane roll invertXNot assigned
Biplane start engineW/Space barNot assigned
Biplane stop engineLeft ShiftNot assigned
Biplane free lookNot assignedRight mouse button

Creative

Reloader
ActionKeyboard KeyMouse Action
Creative pick up/exitNot assignedRight mouse button
Creative copyNot assignedLeft mouse button
Creative deleteXNot assigned
Creative prop copyNot assignedLeft mouse button
Creative prop toggle dropGNot assigned
Creative prop rotate clockwiseRNot assigned
Creative prop rotate counterclockwiseENot assigned
Creative prop rotation axis (tap)/reset (hold)TabNot assigned
Creative prop pushFNot assigned
Creative prop pullCNot assigned
Creative prop exitEscapeRight mouse button
Creative prop grid SnapVNot assigned
Creative building copyNot assignedLeft mouse button
Creative building rotate clockwiseRNot assigned
Creative building rotate counterclockwiseZNot assigned
Creative building mirrorMNot assigned
Creative building exitEscapeRight mouse button
Creative building grid snapVNot assigned
Creative fly upLeft ShiftNot assigned
Creative fly downLeft CtrlNot assigned
Creative island panel support creatorQNot assigned
Creative island panel start gameENot assigned

Fortnite Control Fundamentals

A basic sequence of Fortnite controls apply to your Fortnite gameplay regardless of how you’re controlling the game. Let’s review these core Fortnite gameplay mechanics:

  • Movement: You need to walk or sprint, jump, and crouch. You’ll also need to separately move the camera to look around.
  • Combat: To fight, aim your weapon and then fire, or look down the sights and aim, then fire. Although reloading your weapon is automatic, manual reloads are recommended when you’re low on ammo so you’re at full strength quicker. Always look for ways to save time in-game. Seconds count!
  • Inventory: You need to pick items up and then toggle between the items in your six inventory slots to use them. You can also reorder items in your inventory, moving them between the different slots.
  • Building: Harvest items by hitting them with your pickaxe. When ready to build, manually switch to Build mode. From there, you can swap materials, place items, and then edit them. When you run out of a material, the game automatically switches to the next one, or you can switch manually. When finished building, be sure to switch back to Combat mode. Because building is critical for both good offensive and defensive battle strategies, the faster you can switch between Build and Combat modes, the more effective fighter you’ll be!

Fortnite Gamepad Controls

Gamepads, or game controllers, work on every platform that Fortnite is on, including iOS and Android. For PlayStation 4, Xbox One, and Nintendo Switch, gamepad controls are designed around their standard controller layouts. PC and Macintosh users can choose between Xbox One and PlayStation 4 layouts, depending upon which controller type they use with their systems. Most MFi controllers for iOS devices and Android-compatible Bluetooth controllers tend to use the Xbox One controller’s layout.

There are five different controller configurations, each designed to optimize the layout for a particular play style: Old School, Quick Builder, Combat Pro, Builder Pro, and Custom, as well as specific combat controls and build controls for each. Builder Pro is what Fortnite defaults to, and it has proven to be the most popular configuration.

Builder Pro for Combat Controls for Xbox One, PlayStation 4, and Nintendo Switch
ActionXbox OnePlayStation 4Nintendo Switch
Aim down sightsLeft triggerL2ZL
Previous weaponLeft bumperL1L
MoveLeft stickLeft stickLeft stick
Sprint/auto-sprint (double-click)Left stick clickLeft stick clickLeft stick click
Inventory (management, etc.)Directional pad upDirectional button upDirectional button up
EmoteDirectional pad downDirectional button downDirectional button down
Place markerDirectional pad leftDirection button leftDirectional button left
Squad commsDirectional pad rightDirectional button rightDirectional button right
Game menu (friends, etc.)Menu buttonSHARE buttonPlus button
Toggle mapView buttonTouch pad buttonMinus button
Attack/confirmRight triggerR2ZR
Next weaponRight bumperR1R
Toggle harvesting toolY buttonTriangle buttonX
Reload/interact (tap/hold)X buttonSquare buttonY button
Toggle Build mode/edit building piece (hold)B buttonCircle buttonA button
JumpA buttonX ButtonB button
LookRight stickRight stickRight stick
Crouch (tap)/repair (hold)Right stick clickRight stick clickRick stick click
Builder Pro for Build Controls for Xbox One, PlayStation 4, and Nintendo Switch
ActionXbox OnePlayStation 4Nintendo Switch
Stair piece (tap select/tap place)Left triggerL2ZL
Roof piece (tap select/tap place)Left bumperL1L
MoveLeft stickLeft stickLeft stick
Sprint/auto-sprint (double-click)Left stick clickLeft stick clickLeft stick click
Inventory (management, etc.)Directional pad upDirectional button upDirectional button up
EmoteDirectional pad downDirectional button downDirectional button down
Change building material/trapDirectional pad leftDirection button leftDirectional button left
Squad commsDirectional pad rightDirectional button rightDirectional button right
Game menu (friends, etc.)Menu buttonSHARE buttonPlus button
Toggle mapView buttonTouch pad buttonMinus button
Wall piece (tap select/tap place)Right triggerR2ZR
Floor piece (tap select/tap place)Right bumperR1R
Toggle harvesting toolY buttonTriangle buttonX
Trap (tap select/ tap place)/interact (tap/hold)X buttonSquare buttonY button
Toggle Build mode/edit building piece (hold)B buttonCircle buttonA button
JumpA buttonX buttonB button
LookRight stickRight stickRight stick
Rotate building piece (tap)/repair (hold)/change trap/reset building edit (Edit mode)Right stick clickRight stick clickRight stick click
Can anyone comment on RSP redundancy with SSO mode?
I have a test 7507 with rsp-k4pv-mz.120-32.S8.bin on both RSP2s. I've done
this:
service single-slot-reload-enable
redundancy Hw-moduleReloaded
no keepalive-enable
mode sso
And it doesn't seem to ever sync the slave
ranttest#show red
Redundant System Information :
------------------------------
Available system uptime = 14 minutes, 49 seconds
Switchovers system experienced = 0
Standby failures = 0
Last switchover reason = none
Hardware Mode = Duplex
Configured Redundancy Mode = sso
Operating Redundancy Mode = hsa
Maintenance Mode = Disabled
Communications = Down Reason: Simplex mode
Current Processor Information :
-------------------------------
Active Location = slot 2
Current Software state = ACTIVE
Uptime in current state = 13 minutes, 24 seconds
Image Version = Cisco Internetwork Operating System
Software
IOS (tm) RSP Software (RSP-K4PV-M), Version 12.0(32)S8, RELEASE SOFTWARE
(fc1)
Technical Support: http://www.cisco.com/techsupport
Copyright (c) 1986-2007 by cisco Systems, Inc.
Compiled Mon 20-Aug-07 16:34 by leccese Hw-module

Hw-module Slot R1 Reloaded


BOOT =
CONFIG_FILE =
BOOTLDR =
Configuration register = 0x2102
Peer (slot: 3) information is not available because it is in 'DISABLED'
state
ranttest#redundancy force-switchover
Cannot perform switchover until the standby is fully initialized.
The box is up, its got two OSPF adjacencies, maybe a hundred routes - its

Hw-module Slot R1 Reloader

not doing anything fancy, so I'm kind of stuck here. The production target
is 7507s /w RSP4s, the same OSPF, and about 180k routes via BGP. Any idea
what might be wrong here?
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Hw-module Slot R1 Reloadable

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